Я конкретно завис, когда прочитал про рэтменов, ибо никогда с ними не сталкивался в днд О.о
И только сейчас сообразил что в днд они есть, тока называюца немного по другому ^.^
сабж:
Wererat, Human Form
Size/Type: Medium Humanoid (Human, Shapechanger)
Hit Dice: 1d8+1 plus 1d8+2 (12 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 15 (+2 natural, +2 leather, +1 buckler), touch 10, flat-footed 15
Base Attack/Grapple: +1/+2
Attack: Rapier +2 melee (1d6+1/18-20) or light crossbow +1 ranged (1d8/19-20)
Full Attack: Rapier +2 melee (1d6+1/18-20) or light crossbow +1 ranged (1d8/19-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Alternate form, rat empathy, low-light vision, scent
Saves: Fort +5, Ref +2, Will +4
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8
Skills: Climb +0, Handle Animal +3, Hide +1, Listen +4, Move Silently +0, Spot +4, Swim +9
Feats: Alertness, Dodge, Iron Will, Weapon Finesse
Environment: Any
Organization: Solitary, pair, pack (6-10), or troupe (2-5 plus 5-8 dire rats)
Challenge Rating: 2
Treasure: Standard
Alignment: Always lawful evil
Advancement: By character class
Level Adjustment: +3
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Wererat, Dire Rat Form
Size/Type: Small Humanoid (Human, Shapechanger)
Hit Dice: 1d8+1 plus 1d8+2 (12 hp)
Initiative: +3
Speed: 40 ft. (8 squares), climb 20 ft.
Armor Class: 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14
Base Attack/Grapple: +1/-2
Attack: Bite +6 melee (1d4+1 plus disease)
Full Attack: Bite +6 melee (1d4+1 plus disease)
Space/Reach: 5 ft./5 ft.
Special Attacks: Curse of lycanthropy, disease
Special Qualities: Alternate form, rat empathy, damage reduction 10/silver, low-light vision, scent
Saves: Fort +6, Ref +5, Will +4
Abilities: Str 13, Dex 17, Con 14, Int 10, Wis 11, Cha 8
Skills: Climb +11, Handle Animal +3, Hide +8, Listen +4, Move Silently +4, Spot +4, Swim +11
Feats: (same as human form)
Environment: Any
Organization: (same as human form)
Challenge Rating: 2
Treasure: Standard
Alignment: Always lawful evil
Advancement: By character class
Level Adjustment: +3
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Wererat, Hybrid Form
Size/Type: Medium Humanoid (Human, Shapechanger)
Hit Dice: 1d8+1 plus 1d8+2 (12 hp)
Initiative: +3
Speed: 30 ft. (6 squares)
Armor Class: 16 (+3 Dex, +3 natural), touch 13, flat-footed 13
Base Attack/Grapple: +1/+2
Attack: Rapier +5 melee (1d6+1/18-20) or light crossbow +4 ranged (1d8/19-20)
Full Attack: Rapier +4 melee (1d6+1/18-20) and bite -1 melee (1d6 plus disease); or light crossbow +4 ranged (1d8/19-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Curse of lycanthropy, disease
Special Qualities: Alternate form, rat empathy, damage reduction 10/silver, low-light vision, scent
Saves: Fort +6, Ref +5, Will +4
Abilities: Str 13, Dex 17, Con 14, Int 10, Wis 11, Cha 8
Skills: Climb +4, Handle Animal +3, Hide +5, Listen +4, Move Silently +4, Spot +4, Swim +9
Feats: (same as human form)
Environment: Any
Organization: (same as human form)
Challenge Rating: 2
Treasure: Standard
Alignment: Always lawful evil
Advancement: By character class
Level Adjustment: +3